Design
We sketch, play, and cut ruthlessly.
- Fast prototypes over long specs.
- Play-tested every week.
- No feature survives on reputation alone.
We design calm, playful mobile experiences people come back to — day after day. A growing cast, a growing catalog, and games that belong on your home screen.
A small team, a clear playbook, and games that treat their players with care.
We sketch, play, and cut ruthlessly.
We ship small and polish in the open.
Our games evolve with the people who play them.
Two new titles our team is polishing as we speak.
In development
A cozy workshop of bolts and boards.
A calm, tactile puzzler where every twist reveals a cleverly hidden layer. Unscrew, rearrange, rebuild — one piece at a time.
In development
Water-sort puzzles with a story.
Follow Lyra across rainbow-bright lands, pouring liquids and untangling tubes to bring colour back to her world.